Assert.
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@@ -45,6 +45,7 @@ void HoldJudgment::LoadFromNode( const RString& sDir, const XNode* pNode )
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void HoldJudgment::ResetAnimation()
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void HoldJudgment::ResetAnimation()
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{
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{
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ASSERT( m_sprJudgment.IsLoaded() );
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m_sprJudgment->SetDiffuse( RageColor(1,1,1,0) );
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m_sprJudgment->SetDiffuse( RageColor(1,1,1,0) );
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m_sprJudgment->SetXY( 0, 0 );
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m_sprJudgment->SetXY( 0, 0 );
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m_sprJudgment->StopTweening();
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m_sprJudgment->StopTweening();
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