small comment cleanup
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@@ -223,7 +223,7 @@ void ScreenSelectMaster::Init()
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}
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}
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m_mapCurrentChoiceToNextChoice[dir][c] = c + add;
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m_mapCurrentChoiceToNextChoice[dir][c] = c + add;
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/* Always wrap around MenuDir_Auto. */
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// Always wrap around MenuDir_Auto.
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if( dir == MenuDir_Auto || (bool)WRAP_CURSOR )
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if( dir == MenuDir_Auto || (bool)WRAP_CURSOR )
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wrap( m_mapCurrentChoiceToNextChoice[dir][c], m_aGameCommands.size() );
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wrap( m_mapCurrentChoiceToNextChoice[dir][c], m_aGameCommands.size() );
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else
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else
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