merge MakeNewScreenInternal and MakeNewScreen

This commit is contained in:
Glenn Maynard
2005-07-19 23:49:39 +00:00
parent 509055d9f7
commit cc827025ea
2 changed files with 2 additions and 10 deletions
+2 -9
View File
@@ -98,7 +98,7 @@ void ScreenManager::ThemeChanged()
split( sOverlays, ",", asOverlays );
for( unsigned i=0; i<asOverlays.size(); i++ )
{
Screen *pScreen = MakeNewScreenInternal( asOverlays[i] );
Screen *pScreen = MakeNewScreen( asOverlays[i] );
m_OverlayScreens.push_back( pScreen );
}
@@ -296,7 +296,7 @@ void ScreenManager::Input( const DeviceInput& DeviceI, const InputEventType type
}
/* Just create a new screen; don't do any associated cleanup. */
Screen* ScreenManager::MakeNewScreenInternal( const CString &sScreenName )
Screen* ScreenManager::MakeNewScreen( const CString &sScreenName )
{
RageTimer t;
LOG->Trace( "Loading screen name '%s'", sScreenName.c_str() );
@@ -316,13 +316,6 @@ Screen* ScreenManager::MakeNewScreenInternal( const CString &sScreenName )
return ret;
}
Screen* ScreenManager::MakeNewScreen( const CString &sScreenName )
{
Screen* ret = MakeNewScreenInternal( sScreenName );
return ret;
}
void ScreenManager::PrepareScreen( const CString &sScreenName )
{
// If the screen is already prepared, stop.