diff --git a/stepmania/src/Makefile.am b/stepmania/src/Makefile.am
index 4a8d408ab8..b2a4bf033f 100644
--- a/stepmania/src/Makefile.am
+++ b/stepmania/src/Makefile.am
@@ -1,5 +1,5 @@
bin_PROGRAMS = stepmania
-TESTS = test_audio_readers test_file_readers test_timing_data test_threads
+TESTS =
tests: $(TESTS)
if BUILD_TESTS
noinst_PROGRAMS = $(TESTS)
@@ -195,7 +195,7 @@ RageBitmapTexture.cpp RageBitmapTexture.h RageDisplay.cpp RageDisplay.h RageDisp
RageDisplay_Null.cpp RageDisplay_Null.h RageException.cpp RageException.h RageInput.cpp RageInput.h \
RageInputDevice.cpp RageInputDevice.h RageLog.cpp RageLog.h RageMath.cpp RageMath.h \
RageModelGeometry.cpp RageModelGeometry.h RageSound.cpp RageSound.h RageSoundManager.cpp RageSoundManager.h \
-RageSoundReader.h RageSoundReader_FileReader.cpp RageSoundReader_FileReader.h \
+RageSoundPosMap.cpp RageSoundPosMap.h RageSoundReader.h RageSoundReader_FileReader.cpp RageSoundReader_FileReader.h \
RageSoundReader_Preload.cpp RageSoundReader_Preload.h RageSoundReader_Resample.cpp RageSoundReader_Resample.h \
RageSoundReader_Resample_Fast.cpp RageSoundReader_Resample_Fast.h \
RageSoundReader_Resample_Good.cpp RageSoundReader_Resample_Good.h \
@@ -206,7 +206,7 @@ RageUtil_FileDB.cpp RageUtil_FileDB.h RageUtil_CircularBuffer.h
Actors = \
Actor.cpp Actor.h ActorCollision.h ActorCommands.cpp ActorCommands.h ActorFrame.cpp ActorFrame.h \
-ActorScroller.cpp ActorScroller.h ActorUtil.cpp ActorUtil.h BitmapText.cpp BitmapText.h Milkshape.h Model.cpp Model.h \
+ActorScroller.cpp ActorScroller.h ActorUtil.cpp ActorUtil.h BitmapText.cpp BitmapText.h Model.cpp Model.h \
ModelManager.cpp ModelManager.h ModelTypes.cpp ModelTypes.h Quad.h Sprite.cpp Sprite.h
GlobalSingletons = \
@@ -279,6 +279,7 @@ all_test_SOURCES = \
SDL_utils.cpp SDL_utils.h \
global.cpp global.h
+TESTS += test_audio_readers
test_audio_readers_SOURCES = \
$(RageSoundFileReaders) \
$(all_test_SOURCES) \
@@ -295,15 +296,18 @@ test_audio_readers_LDADD = \
$(SDL_LIBS) \
$(srcdir)/libresample/libresample.a
+TESTS += test_file_readers
test_file_readers_SOURCES = \
$(all_test_SOURCES) \
tests/test_file_readers.cpp
+TESTS += test_timing_data
test_timing_data_SOURCES = \
$(all_test_SOURCES) \
tests/test_timing_data.cpp \
TimingData.cpp TimingData.h
+TESTS += test_threads
test_threads_SOURCES = \
$(all_test_SOURCES) \
tests/test_threads.cpp
diff --git a/stepmania/src/StepMania.dsp b/stepmania/src/StepMania.dsp
index fa8fc64b64..2873289b6d 100644
--- a/stepmania/src/StepMania.dsp
+++ b/stepmania/src/StepMania.dsp
@@ -65,7 +65,7 @@ IntDir=.\../Debug6
TargetDir=\temp\stepmania\Program
TargetName=StepMania-debug
SOURCE="$(InputPath)"
-PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
+PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi
# End Special Build Tool
@@ -82,22 +82,22 @@ PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania
# PROP Intermediate_Dir "../Debug_Xbox"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
-XBCP=xbecopy.exe
-# ADD BASE XBCP /NOLOGO
-# ADD XBCP /NOLOGO
-XBE=imagebld.exe
-# ADD BASE XBE /nologo /stack:0x10000 /debug
-# ADD XBE /nologo /stack:0x10000 /debug /out:"../default.xbe"
+CPP=cl.exe
+# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_XBOX" /D "_DEBUG" /YX /FD /G6 /Ztmp /c
+# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /I "SDL_sound-1.0.0" /I "vorbis" /D "WIN32" /D "_DEBUG" /D "_XBOX" /D "OGG_ONLY" /D "DEBUG" /FR /YX"global.h" /FD /G6 /Ztmp /c
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib /nologo /incremental:no /debug /machine:I386 /subsystem:xbox /fixed:no /TMP
# ADD LINK32 $(intdir)\verstub.obj xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib /nologo /map /debug /machine:I386 /nodefaultlib:"libcd" /nodefaultlib:"libcmt" /out:"../StepManiaXbox-debug.exe" /subsystem:xbox /fixed:no /TMP
# SUBTRACT LINK32 /incremental:no
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-CPP=cl.exe
-# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_XBOX" /D "_DEBUG" /YX /FD /G6 /Ztmp /c
-# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /I "SDL_sound-1.0.0" /I "vorbis" /D "WIN32" /D "_DEBUG" /D "_XBOX" /D "OGG_ONLY" /D "DEBUG" /FR /YX"global.h" /FD /G6 /Ztmp /c
+XBE=imagebld.exe
+# ADD BASE XBE /nologo /stack:0x10000 /debug
+# ADD XBE /nologo /stack:0x10000 /debug /out:"../default.xbe"
+XBCP=xbecopy.exe
+# ADD BASE XBCP /NOLOGO
+# ADD XBCP /NOLOGO
# Begin Special Build Tool
PreLink_Cmds=disasm\verinc cl /Zl /nologo /c PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi
# End Special Build Tool
@@ -138,7 +138,7 @@ IntDir=.\../Release6
TargetDir=\temp\stepmania\Program
TargetName=StepMania
SOURCE="$(InputPath)"
-PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
+PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi
# End Special Build Tool
@@ -156,23 +156,23 @@ PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania
# PROP Intermediate_Dir "../Release_Xbox"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
-XBCP=xbecopy.exe
-# ADD BASE XBCP /NOLOGO
-# ADD XBCP /NOLOGO
-XBE=imagebld.exe
-# ADD BASE XBE /nologo /stack:0x10000 /debug
-# ADD XBE /nologo /testid:"123456" /stack:0x10000 /debug /out:"../default.xbe"
+CPP=cl.exe
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /D "WIN32" /D "_XBOX" /D "_DEBUG" /Fr /YX"global.h" /FD /c
+# ADD CPP /nologo /MT /W3 /GX /O2 /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /I "SDL_sound-1.0.0" /I "vorbis" /D "WIN32" /D "NDEBUG" /D "_XBOX" /FR /YX /FD /c
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 $(intdir)\verstub.obj xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib /nologo /pdb:"../debug6/StepMania-debug.pdb" /map /debug /machine:IX86 /nodefaultlib:"libcmtd.lib" /out:"../StepMania-debug.exe"
# SUBTRACT BASE LINK32 /verbose /profile /pdb:none /incremental:no /nodefaultlib
# ADD LINK32 $(intdir)\verstub.obj xapilib.lib d3d8.lib d3dx8.lib xgraphics.lib dsound.lib dmusic.lib xnet.lib xboxkrnl.lib libcmt.lib /nologo /incremental:no /map /machine:I386 /nodefaultlib:"libc" /nodefaultlib:"libcmtd" /out:"../StepManiaXbox.exe" /subsystem:xbox /fixed:no /TMP /OPT:REF
# SUBTRACT LINK32 /pdb:none /debug
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-CPP=cl.exe
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /D "WIN32" /D "_XBOX" /D "_DEBUG" /Fr /YX"global.h" /FD /c
-# ADD CPP /nologo /MT /W3 /GX /O2 /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /I "SDL_sound-1.0.0" /I "vorbis" /D "WIN32" /D "NDEBUG" /D "_XBOX" /FR /YX /FD /c
+XBE=imagebld.exe
+# ADD BASE XBE /nologo /stack:0x10000 /debug
+# ADD XBE /nologo /testid:"123456" /stack:0x10000 /debug /out:"../default.xbe"
+XBCP=xbecopy.exe
+# ADD BASE XBCP /NOLOGO
+# ADD XBCP /NOLOGO
# Begin Special Build Tool
PreLink_Cmds=disasm\verinc cl /Zl /nologo /c PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi
# End Special Build Tool
@@ -712,6 +712,25 @@ SOURCE=.\RageSoundManager.h
# End Source File
# Begin Source File
+SOURCE=.\RageSoundPosMap.cpp
+
+!IF "$(CFG)" == "StepMania - Win32 Debug"
+
+!ELSEIF "$(CFG)" == "StepMania - Xbox Debug"
+
+!ELSEIF "$(CFG)" == "StepMania - Win32 Release"
+
+!ELSEIF "$(CFG)" == "StepMania - Xbox Release"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\RageSoundPosMap.h
+# End Source File
+# Begin Source File
+
SOURCE=.\RageSoundReader.h
# End Source File
# Begin Source File
diff --git a/stepmania/src/StepMania.vcproj b/stepmania/src/StepMania.vcproj
index 7e4ecfbb95..00c2186673 100644
--- a/stepmania/src/StepMania.vcproj
+++ b/stepmania/src/StepMania.vcproj
@@ -1776,6 +1776,12 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
+
+
+
+