dep fixes: move Player's timing prefs into Player; add and
use accessor; fix using SE_ instead of TW_; move code back into GCAT (was in PrefsMan due to dependency for SMPackage)
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@@ -199,6 +199,18 @@ HoldNoteScore StringToHoldNoteScore( const RString &s )
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}
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XToLocalizedString( HoldNoteScore );
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static const char *TimingWindowNames[] = {
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"W1",
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"W2",
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"W3",
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"W4",
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"W5",
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"Mine",
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"Attack",
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"Hold",
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"Roll",
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};
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XToString( TimingWindow );
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static const char *MemoryCardStateNames[] = {
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"ready",
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