use input.pn
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@@ -357,7 +357,7 @@ void ScreenNetSelectMusic::MenuDown( const InputEventPlus &input )
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their difficulty. */
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/* Why? Nothing else allows that. */
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PlayerNumber pn = input.MenuI.player;
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PlayerNumber pn = input.pn;
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if ( GAMESTATE->IsPlayerEnabled( PLAYER_2 ) &&
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!GAMESTATE->IsPlayerEnabled( PLAYER_1 ) )
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pn = PLAYER_2;
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