use input.pn

This commit is contained in:
Glenn Maynard
2006-09-13 10:11:36 +00:00
parent aeb9c89191
commit cbfebb16bb
4 changed files with 17 additions and 17 deletions
+2 -2
View File
@@ -250,7 +250,7 @@ void ScreenNetRoom::MenuLeft( const InputEventPlus &input )
if( input.type == IET_FIRST_PRESS )
m_RoomWheel.Move(-1);
ScreenNetSelectBase::MenuLeft( input.MenuI.player );
ScreenNetSelectBase::MenuLeft( input.pn );
}
void ScreenNetRoom::MenuRight( const InputEventPlus &input )
@@ -258,7 +258,7 @@ void ScreenNetRoom::MenuRight( const InputEventPlus &input )
if( input.type == IET_FIRST_PRESS )
m_RoomWheel.Move(1);
ScreenNetSelectBase::MenuRight( input.MenuI.player );
ScreenNetSelectBase::MenuRight( input.pn );
}
void ScreenNetRoom::UpdateRoomsList()