don't disqualify for mods that have no effect on the current song or course
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@@ -897,9 +897,18 @@ void GameState::RestoreSelectedOptions()
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bool GameState::IsDisqualified( PlayerNumber pn )
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{
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if( GAMESTATE->IsCourseMode() )
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return GAMESTATE->m_PlayerOptions[pn].IsHandicapForCourse( GAMESTATE->m_pCurCourse );
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{
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return GAMESTATE->m_PlayerOptions[pn].IsEasierForCourse(
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GAMESTATE->m_pCurCourse,
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GAMESTATE->GetCurrentStyleDef()->m_StepsType,
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GAMESTATE->m_PreferredCourseDifficulty[pn] );
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}
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else
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return GAMESTATE->m_PlayerOptions[pn].IsHandicapForSong( GAMESTATE->m_pCurSong );
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{
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return GAMESTATE->m_PlayerOptions[pn].IsEasierForSongAndSteps(
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GAMESTATE->m_pCurSong,
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GAMESTATE->m_pCurNotes[pn] );
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}
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}
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void GameState::ResetNoteSkins()
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