const RString & for easier debug stepping
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@@ -32,8 +32,8 @@ class BMSLoader: public NotesLoader
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map<RString,int> m_mapWavIdToKeysoundIndex;
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public:
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void GetApplicableFiles( RString sPath, vector<RString> &out );
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bool LoadFromDir( RString sDir, Song &out );
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void GetApplicableFiles( const RString &sPath, vector<RString> &out );
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bool LoadFromDir( const RString &sDir, Song &out );
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};
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#endif
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