new metric [GameState] DisablePremiumInEventMode (bool)
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@@ -383,6 +383,9 @@ UseNameBlacklist=false
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AllowExtra2=true
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# Don't let the player change difficulties on an ES/OMES
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LockExtraStageSelection=true
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# [sm-ssc] Normally, in event mode, the premium value is ignored. Set this
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# metric to true to re-gain that behavior.
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DisablePremiumInEventMode=false
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[GrooveRadar]
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# Polar graph that shows difficulty stuff in depth
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