update changelog, credits
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@@ -9,6 +9,28 @@ Not all changes are documented, for various reasons.
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supported but exist anyways.)
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supported but exist anyways.)
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_____________________________________________________________________________
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_____________________________________________________________________________
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20100313
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--------
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* ScoreKeeperNormal double shot.
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1) convert toasty trigger from a single number to a Lua table. Only problem
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is, the toasty only triggers on the first one. Since this makes it
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equivalent to how it was set up before, I'm okay with this. [AJ]
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2) FSX submitted a patch that supposedly fixes the broken combo problem.
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I can't fully test this, so I'm committing it in the hopes that someone
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else tests it too.
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20100312
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--------
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* sm4svn r28332: if a BGCHANGE file can't be resolved, don't use the specified
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effect because it may require 2 files and all random BGs specify only 1 file
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[Chris Danford]
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* SM4SVN r28328, "draw glow using stroke texture" forces the BitmapText to glow
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both the inner and stroke elements. This makes BitmapText elements with an
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invisible stroke have a glowing stroke instead. Not good.
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To combat this, I have developed the BitmapText::textglowmode command, along
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with the TextGlowMode enum. Valid values include 'TextGlowMode_Inner',
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'TextGlowMode_Stroke', 'TextGlowMode_Both'. [AJ]
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20100311
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20100311
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--------
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--------
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* [Player.cpp] Don't add checkpoints to the combo if Autoplay is on.
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* [Player.cpp] Don't add checkpoints to the combo if Autoplay is on.
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@@ -58,6 +58,8 @@ galopin
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FSX
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FSX
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* [Player] ScoreMissedHoldsAndRolls metric
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* [Player] ScoreMissedHoldsAndRolls metric
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* [ScoreKeeperNormal] Patch for fixing the combo bug (untested)
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(http://www.pastie.org/868201.txt)
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Henke37
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Henke37
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* [MovieTexture_FFMpeg] Stutter fix
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* [MovieTexture_FFMpeg] Stutter fix
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