update changelog, credits

This commit is contained in:
AJ Kelly
2010-03-14 19:27:18 -05:00
parent 5ef1c42e3b
commit cb52191666
2 changed files with 24 additions and 0 deletions
+22
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@@ -9,6 +9,28 @@ Not all changes are documented, for various reasons.
supported but exist anyways.) supported but exist anyways.)
_____________________________________________________________________________ _____________________________________________________________________________
20100313
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* ScoreKeeperNormal double shot.
1) convert toasty trigger from a single number to a Lua table. Only problem
is, the toasty only triggers on the first one. Since this makes it
equivalent to how it was set up before, I'm okay with this. [AJ]
2) FSX submitted a patch that supposedly fixes the broken combo problem.
I can't fully test this, so I'm committing it in the hopes that someone
else tests it too.
20100312
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* sm4svn r28332: if a BGCHANGE file can't be resolved, don't use the specified
effect because it may require 2 files and all random BGs specify only 1 file
[Chris Danford]
* SM4SVN r28328, "draw glow using stroke texture" forces the BitmapText to glow
both the inner and stroke elements. This makes BitmapText elements with an
invisible stroke have a glowing stroke instead. Not good.
To combat this, I have developed the BitmapText::textglowmode command, along
with the TextGlowMode enum. Valid values include 'TextGlowMode_Inner',
'TextGlowMode_Stroke', 'TextGlowMode_Both'. [AJ]
20100311 20100311
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* [Player.cpp] Don't add checkpoints to the combo if Autoplay is on. * [Player.cpp] Don't add checkpoints to the combo if Autoplay is on.
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@@ -58,6 +58,8 @@ galopin
FSX FSX
* [Player] ScoreMissedHoldsAndRolls metric * [Player] ScoreMissedHoldsAndRolls metric
* [ScoreKeeperNormal] Patch for fixing the combo bug (untested)
(http://www.pastie.org/868201.txt)
Henke37 Henke37
* [MovieTexture_FFMpeg] Stutter fix * [MovieTexture_FFMpeg] Stutter fix