From cb3c8360cd3878eca7f7de98d065629338d14c02 Mon Sep 17 00:00:00 2001 From: Chris Danford Date: Tue, 8 Apr 2008 02:23:06 +0000 Subject: [PATCH] remove totalScore area (old Ez2 thing) --- stepmania/src/ScreenEvaluation.cpp | 39 +++--------------------------- stepmania/src/ScreenEvaluation.h | 5 +--- 2 files changed, 5 insertions(+), 39 deletions(-) diff --git a/stepmania/src/ScreenEvaluation.cpp b/stepmania/src/ScreenEvaluation.cpp index 744e225812..d6504b95c5 100644 --- a/stepmania/src/ScreenEvaluation.cpp +++ b/stepmania/src/ScreenEvaluation.cpp @@ -47,7 +47,7 @@ LuaFunction( JudgmentLineToLocalizedString, JudgmentLineToLocalizedString(Enum:: static const char *DetailLineNames[NUM_DetailLine] = { - "Jumps", "Holds", "Mines", "Hands", "Rolls", + "NumSteps","Jumps", "Holds", "Mines", "Hands", "Rolls", }; XToString( DetailLine ); @@ -66,7 +66,6 @@ XToString( DetailLine ); #define SHOW_DETAIL_AREA THEME->GetMetricB(m_sName,"ShowDetailArea") #define SHOW_SCORE_AREA THEME->GetMetricB(m_sName,"ShowScoreArea") -#define SHOW_TOTAL_SCORE_AREA THEME->GetMetricB(m_sName,"ShowTotalScoreArea") #define SHOW_TIME_AREA THEME->GetMetricB(m_sName,"ShowTimeArea") #define SHOW_RECORDS_AREA THEME->GetMetricB(m_sName,"ShowRecordsArea") #define MAX_COMBO_NUM_DIGITS THEME->GetMetricI(m_sName,"MaxComboNumDigits") @@ -86,7 +85,7 @@ void ScreenEvaluation::Init() // debugging // - if( PREFSMAN->m_bScreenTestMode && CommonMetrics::INITIAL_SCREEN == m_sName ) + if( PREFSMAN->m_bScreenTestMode && CommonMetrics::INITIAL_SCREEN == m_sName ) // Only fill StageStats with fake info if we're the InitialScreen (i.e. StageStats not already filled) { PROFILEMAN->LoadFirstAvailableProfile(PLAYER_1); PROFILEMAN->LoadFirstAvailableProfile(PLAYER_2); @@ -173,6 +172,7 @@ void ScreenEvaluation::Init() ss.m_player[p].m_iTapNoteScores[TNS_W3] = RandomInt( 3 ); ss.m_player[p].m_iPossibleGradePoints = 4*ScoreKeeperNormal::TapNoteScoreToGradePoints(TNS_W1, false); ss.m_player[p].m_fLifeRemainingSeconds = randomf( 90, 580 ); + ss.m_player[p].m_iScore = rand() % (90*1000*1000); } } @@ -403,7 +403,6 @@ void ScreenEvaluation::Init() this->AddChild( m_sprSurvivedFrame[p] ); m_textSurvivedNumber[p].LoadFromFont( THEME->GetPathF(m_sName, "SurvivedNumber") ); - m_textSurvivedNumber[p].SetShadowLength( 0 ); // curewater: edited the "# stages cleared" text so it deducts one if you failed. // Should be accurate, but I'm not sure if its "standard" that (bool)true = 1. (assumption) m_textSurvivedNumber[p].SetText( ssprintf("%02d", m_pStageStats->m_player[p].m_iSongsPassed) ); @@ -461,7 +460,6 @@ void ScreenEvaluation::Init() FOREACH_EnabledPlayer( p ) { m_textJudgmentLineNumber[l][p].LoadFromFont( THEME->GetPathF(m_sName, "JudgmentLineNumber") ); - m_textJudgmentLineNumber[l][p].SetShadowLength( 0 ); m_textJudgmentLineNumber[l][p].SetName( JudgmentLineToString(l)+ssprintf("NumberP%d",p+1) ); ActorUtil::LoadAllCommands( m_textJudgmentLineNumber[l][p], m_sName ); SET_XY( m_textJudgmentLineNumber[l][p] ); @@ -538,8 +536,7 @@ void ScreenEvaluation::Init() FOREACH_EnabledPlayer( p ) { - m_textScore[p].LoadFromFont( THEME->GetPathF(m_sName, "Score") ); - m_textScore[p].SetShadowLength( 0 ); + m_textScore[p].LoadFromFont( THEME->GetPathF(m_sName, "ScoreNumber") ); m_textScore[p].SetName( ssprintf("ScoreNumberP%d",p+1) ); ActorUtil::LoadAllCommands( m_textScore[p], m_sName ); SET_XY( m_textScore[p] ); @@ -548,33 +545,6 @@ void ScreenEvaluation::Init() } } - if( SHOW_TOTAL_SCORE_AREA ) - { - m_sprTotalScoreLabel.Load( THEME->GetPathG(m_sName,"TotalScoreLabel") ); - m_sprTotalScoreLabel->SetName( "TotalScoreLabel" ); - ActorUtil::LoadAllCommands( *m_sprTotalScoreLabel, m_sName ); - SET_XY( m_sprTotalScoreLabel ); - this->AddChild( m_sprTotalScoreLabel ); - - FOREACH_EnabledPlayer( p ) - { - int iTotalScore=0; - for( unsigned i=0; im_vPlayedStageStats.size(); i++ ) - iTotalScore += STATSMAN->m_vPlayedStageStats[i].m_player[p].m_iScore; - - //iTotalScore += m_pStageStats->m_player[p].iScore; - - m_textTotalScore[p].LoadFromFont( THEME->GetPathF(m_sName, "TotalScore") ); - m_textTotalScore[p].SetShadowLength( 0 ); - m_textTotalScore[p].SetName( ssprintf("TotalScoreNumberP%d",p+1) ); - m_textTotalScore[p].SetText( ssprintf("%*.0i", NUM_SCORE_DIGITS+2, iTotalScore) ); - ActorUtil::LoadAllCommands( m_textTotalScore[p], m_sName ); - SET_XY( m_textTotalScore[p] ); - - this->AddChild( &m_textTotalScore[p] ); - } - } - // // init time area // @@ -598,7 +568,6 @@ void ScreenEvaluation::Init() } } - // // init records area // diff --git a/stepmania/src/ScreenEvaluation.h b/stepmania/src/ScreenEvaluation.h index 85fee70b02..04acd0b681 100644 --- a/stepmania/src/ScreenEvaluation.h +++ b/stepmania/src/ScreenEvaluation.h @@ -29,6 +29,7 @@ enum JudgmentLine }; enum DetailLine { + DetailLine_NumSteps, DetailLine_Jumps, DetailLine_Holds, DetailLine_Mines, @@ -100,10 +101,6 @@ protected: AutoActor m_sprScoreLabel; BitmapText m_textScore[NUM_PLAYERS]; - // total score area - AutoActor m_sprTotalScoreLabel; - BitmapText m_textTotalScore[NUM_PLAYERS]; - // time area AutoActor m_sprTimeLabel; BitmapText m_textTime[NUM_PLAYERS];