revert D3D exception handling (my changes broke it)

This commit is contained in:
Chris Danford
2003-06-22 17:45:19 +00:00
parent 0677140208
commit cb3092e70d
2 changed files with 9 additions and 21 deletions
+2 -18
View File
@@ -1,24 +1,8 @@
#ifndef RAGEDISPLAY_D3D_H
#define RAGEDISPLAY_D3D_H
class RageException_D3DNotInstalled: public exception
{
const char *what() { return
"DirectX 8.1 or greater is not installed. You can download it from:\n"
"http://search.microsoft.com/gomsuri.asp?n=1&c=rp_BestBets&siteid=us&target=http://www.microsoft.com/downloads/details.aspx?FamilyID=a19bed22-0b25-4e5d-a584-6389d8a3dad0&displaylang=en"; }
};
class RageException_D3DNoAcceleration: public exception
{
const char *what() { return
"Your system is reporting that Direct3D hardware acceleration is not available. "
"Please obtain an updated driver from your video card manufacturer.\n\n"; }
};
class RageException_D3DNoPalettedAlpha: public exception
{
const char *what() { return
"Your video card doesn'thardware acceleration is not available. "
"Please obtain an updated driver from your video card manufacturer.\n\n"; }
};
class RageException_D3DNotInstalled: public exception { };
class RageException_D3DNoAcceleration: public exception { };
class RageDisplay_D3D: public RageDisplay