fix VC6 compile error

This commit is contained in:
Chris Danford
2003-11-17 03:42:32 +00:00
parent 3b8718c1e1
commit cb07ede092
+4 -2
View File
@@ -1020,7 +1020,9 @@ void BGAnimationLayer::LosingFocus()
void BGAnimationLayer::PlayCommand( CString cmd )
{
for( unsigned i=0; i<m_pActors.size(); i++ )
unsigned i;
for( i=0; i<m_pActors.size(); i++ )
m_pActors[i]->Command( ssprintf("playcommand,%s", cmd.c_str()) );
cmd.MakeLower();
@@ -1029,6 +1031,6 @@ void BGAnimationLayer::PlayCommand( CString cmd )
if( it == m_asCommands.end() )
return;
for( unsigned i=0; i<m_pActors.size(); i++ )
for( i=0; i<m_pActors.size(); i++ )
m_pActors[i]->Command( it->second );
}