Implemented: Evaluation-time player options

This commit is contained in:
Charles Lohr
2004-09-06 04:24:51 +00:00
parent f4efbed2b3
commit cb07d3511b
5 changed files with 11 additions and 1 deletions
+1
View File
@@ -668,6 +668,7 @@ void NetworkSyncManager::ReportPlayerOptions()
m_packet.Write1( 11 );
FOREACH_PlayerNumber (pn)
m_packet.WriteNT( GAMESTATE->m_PlayerOptions[pn].GetString() );
NetPlayerClient->SendPack((char*)&m_packet.Data, m_packet.Position);
}
void NetworkSyncManager::SelectUserSong()