diff --git a/stepmania/Docs/LuaDocumentation.xml b/stepmania/Docs/LuaDocumentation.xml
index a14845c36e..a5cd0e304e 100644
--- a/stepmania/Docs/LuaDocumentation.xml
+++ b/stepmania/Docs/LuaDocumentation.xml
@@ -53,6 +53,20 @@
Set the z position of the Actor to zPos.
+
+
+ Returns the RageSound that can be played by this Actor.
+
+
+ Loads the sound at sPath.
+
+
+ Play the sound.
+
+
+ Play the sound on the given player's side. You must set SupportPan = true on load.
+
+
Returns the text.
@@ -79,6 +93,22 @@
Wrap the unzoomed text at iWidth pixels. If you zoom or zoomx by x and you want the text wrapped at width, then you should use wrapwidthpixels(width/x).
+
+
+ Returns the name of the game such as "dance" or "pump".
+
+
+
+
+ Set the value of sProperty to fVal. The supported properties depend on how the associated ActorSound was loaded.
+
+
+ Set the pitch to fPitch. The associated ActorSound have SupportsRateChanging = true on load.
+
+
+ Set the speed (that is, the rate at which the sound plays) to fSpeed. The associated ActorSound must have SupportsRateChanging = true on load.
+
+
Returns true if a single Player has its NoteField centered.