title menu cleanup

This commit is contained in:
Chris Danford
2008-11-23 07:32:27 +00:00
parent 88b2065fff
commit cab8a44002
9 changed files with 31 additions and 26 deletions
@@ -43,20 +43,28 @@ if ShowStandardDecoration("ItsARecord") then
for pn in ivalues(PlayerNumber) do
local t2 = Def.ActorFrame {
BeginCommand=function(self)
local index = SCREENMAN:GetTopScreen():GetStageStats():GetPlayerStageStats(pn):GetMachineHighScoreIndex();
local pss = SCREENMAN:GetTopScreen():GetStageStats():GetPlayerStageStats(pn);
local index = pss:GetMachineHighScoreIndex();
local hsl = PROFILEMAN:GetMachineProfile():GetHighScoreList(pSong,pSteps):
hsl:GetHighScores()[1]:GetName GetScore GetPercentDP
if index == 0 then
self:GetChild("Record"):visible( true );
self:GetChild("NoRecord"):visible( false );
else
self:GetChild("Record"):visible( false );
self:GetChild("NoRecord"):visible( true );
if hsl then
self:GetChild("NoRecord"):settext("WWWW:\n82.34%");
else
self:GetChild("NoRecord"):settext("");
end
end
end;
LoadFont("_sf sports night ns upright 16px") .. {
InitCommand=cmd(name,"Record";settext,"It's a New\nRecord!!!";diffuse,color("#fffc00");strokecolor,color("#807e00");vertspacing,-2;shadowlength,0;glowshift;);
};
LoadFont("common normal") .. {
InitCommand=cmd(name,"NoRecord";settext,"WWWW:\n82.34%";strokecolor,color("#807e00");shadowlength,0;);
InitCommand=cmd(name,"NoRecord";strokecolor,color("#706f43");shadowlength,0;);
};
}
t[#t+1] = StandardDecorationFromTable( "ItsARecord" .. ToEnumShortString(pn), t2 );
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@@ -1,19 +1,20 @@
local t = LoadFallbackB();
t[#t+1] = LoadActor( "help pane" ) .. {
InitCommand=cmd(x,SCREEN_CENTER_X+186;y,SCREEN_BOTTOM;vertalign,bottom;);
};
t[#t+1] = LoadActor( "settings pane" ) .. {
InitCommand=cmd(x,SCREEN_CENTER_X-200;y,SCREEN_TOP;vertalign,top;);
};
t[#t+1] = LoadFont("Common", "normal") .. {
InitCommand=cmd(x,SCREEN_CENTER_X-266;y,SCREEN_TOP+36;horizalign,left;shadowlengthx,0;shadowlengthy,2;playcommand,"Set");
InitCommand=cmd(x,SCREEN_CENTER_X-202;y,SCREEN_TOP+40;shadowlengthx,0;shadowlengthy,2;playcommand,"Set");
SetCommand=function(self)
local s = "";
local text = ProductVersion() .. " " .. VersionTime();
s = s .. "\n" .. text;
local fmt = THEME:GetString( Var "LoadingScreen", "%d songs in %d groups" );
local text = string.format( fmt, SONGMAN:GetNumSongs(), SONGMAN:GetNumSongGroups() )
s = s .. text;
s = s .. "\n" .. text;
local fmt = THEME:GetString( Var "LoadingScreen", "%d courses in %d groups" );
local text = string.format( fmt, SONGMAN:GetNumCourses(), SONGMAN:GetNumCourseGroups() )
@@ -26,14 +27,14 @@ t[#t+1] = LoadFont("Common", "normal") .. {
s = s .. "\n" .. text;
end
local fmt = THEME:GetString( Var "LoadingScreen", "Current gametype:" );
local fmt = THEME:GetString( Var "LoadingScreen", "Gametype:" );
local text = fmt .. " " .. GAMESTATE:GetCurrentGame():GetName();
s = s .. "\n" .. text;
local fmt = THEME:GetString( Var "LoadingScreen", "Difficulty:" );
local text = fmt .. " " .. GetTimingDifficulty();
s = s .. "\n" .. text;
self:settext( s )
end;
};
@@ -41,12 +42,11 @@ t[#t+1] = LoadFont("Common", "normal") .. {
InitCommand=cmd(x,SCREEN_LEFT+20;y,SCREEN_TOP+36;horizalign,left;diffuse,0.6,0.6,0.6,1;shadowlength,2);
};
t[#t+1] = Def.ActorFrame {
InitCommand=cmd(x,SCREEN_CENTER_X-210;y,SCREEN_CENTER_Y+200;);
LoadActor( "stepmania logo" ) .. {
};
LoadFont( "common normal" ) .. {
InitCommand=cmd(y,-25;settext,ProductVersion() .. " " .. VersionTime();diffuse,color("#000000");shadowlength,0;);
};
InitCommand=cmd(x,SCREEN_CENTER_X+210;y,SCREEN_CENTER_Y+200;);
LoadActor( "stepmania logo" ) .. {
};
LoadFont( "common normal" ) .. {
InitCommand=cmd(y,-25;settext,ProductVersion() .. " " .. VersionTime();diffuse,color("#000000");shadowlength,0;);
};
};
return t;
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@@ -1 +1 @@
_terminator two 18px
_sf square head 13px
@@ -1,9 +1,9 @@
[common]
[common]
Baseline=11
Top=2
LineSpacing=13
DrawExtraPixelsLeft=0
DrawExtraPixelsRight=0
DrawExtraPixelsLeft=
DrawExtraPixelsRight=2
AdvanceExtraPixels=0
DefaultStrokeColor=#FFFFFF00
@@ -7,7 +7,7 @@ local ScreenName = Var "LoadingScreen";
function MakeBitmapTest()
return LoadFont(ScreenName,"StageDisplay") .. {
InitCommand=cmd(shadowlength,0;uppercase,true;);
InitCommand=cmd(y,2;shadowlength,0;);
};
end
@@ -23,7 +23,7 @@ for s in ivalues(Stage) do
StageIndex = ss:GetStageIndex();
end
self:visible( Stage == s );
self:settext( StageToLocalizedString(Stage) );
self:settext( "3rd" );
self:diffuse( StageToColor(s) );
self:strokecolor( StageToStrokeColor(s) );
end;
+1 -1
View File
@@ -1421,7 +1421,7 @@ Space=Space
[ScreenTitleMenu]
%d songs in %d groups=%d songs in %d groups
%d courses in %d groups=%d courses in %d groups
Current gametype:=Current gametype:
Gametype:=Gametype:
Difficulty:=Difficulty:
Announcer=Announcer
Play Online=Network Play
-3
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@@ -112,10 +112,7 @@ ScrollerOffCommand=
TimerSeconds=-1
ShowStyleIcon=false
ShowHelp=true
HelpX=SCREEN_CENTER_X+200
HelpY=SCREEN_BOTTOM-40
HelpText=ScreenString("HelpTextOptionsSimple")
HelpOffCommand=
IdleCommentSeconds=12
IdleTimeoutSeconds=30
IdleTimeoutScreen=THEME:GetMetric("Common","FirstAttractScreen")