MusicWheel update

This commit is contained in:
Glenn Maynard
2006-08-10 04:29:48 +00:00
parent 35618be535
commit caa29a14fa
+3 -5
View File
@@ -694,7 +694,7 @@ void ScreenSelectMusic::Input( const InputEventPlus &input )
if( input.type != IET_FIRST_PRESS )
return;
PREFSMAN->m_bShowNativeLanguage.Set( !PREFSMAN->m_bShowNativeLanguage );
m_MusicWheel.RebuildAllMusicWheelItems();
m_MusicWheel.RebuildWheelItems();
if( SHOW_COURSE_CONTENTS )
m_CourseContents.SetFromGameState();
return;
@@ -1138,11 +1138,8 @@ void ScreenSelectMusic::HandleScreenMessage( const ScreenMessage SM )
void ScreenSelectMusic::MenuStart( PlayerNumber pn )
{
// this needs to check whether valid Steps are selected!
bool bResult = m_MusicWheel.Select();
/* If false, we don't have a selection just yet. */
if( !bResult )
if( !m_MusicWheel.Select() )
return;
// a song was selected
@@ -1212,6 +1209,7 @@ void ScreenSelectMusic::MenuStart( PlayerNumber pn )
case TYPE_ROULETTE:
case TYPE_RANDOM:
case TYPE_SORT:
/* We havn't made a selection yet. */
break;
default:
ASSERT(0);