syncing changes from ssc svn, mostly.
[Course.cpp] HasTimedMods() now actually checks for timed mods (technically non-global) instead of being a clone of HasMods() [Player.cpp] add MAX_HOLD_LIFE/[Player] MaxHoldLife metric [ScreenGameplay] looking into places to put loading of replay data, perhaps? [elsewhere] lots of cleanup, and I'm sure there's lots more to be done. add a todo to ProductivityHelpers.
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@@ -107,12 +107,12 @@ public:
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* Return true if the application has input focus.
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*/
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bool AppHasFocus() const { return m_bHasFocus; }
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/*
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* Returns true if the application's focus has changed since last called.
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*/
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bool AppFocusChanged();
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/*
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* Open a URL in the default web browser
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*/
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