make ALLOW_DISABLED_PLAYER_INPUT cached

This commit is contained in:
Chris Danford
2005-08-14 04:33:32 +00:00
parent 2e4225435f
commit ca817cdf0f
2 changed files with 3 additions and 2 deletions
+2 -2
View File
@@ -16,13 +16,13 @@
#define CODE( s ) THEME->GetMetric (m_sName,ssprintf("Code%s",s.c_str()))
#define CODE_ACTION( s ) THEME->GetMetricM(m_sName,ssprintf("Code%sAction",s.c_str()))
#define IDLE_TIMEOUT_SCREEN THEME->GetMetric (m_sName,"IdleTimeoutScreen")
#define ALLOW_DISABLED_PLAYER_INPUT THEME->GetMetricB(m_sName,"AllowDisabledPlayerInput")
#define UPDATE_ON_MESSAGE THEME->GetMetric (m_sName,"UpdateOnMessage")
ScreenSelect::ScreenSelect( CString sClassName ) :
ScreenWithMenuElements(sClassName),
IDLE_COMMENT_SECONDS(m_sName,"IdleCommentSeconds"),
IDLE_TIMEOUT_SECONDS(m_sName,"IdleTimeoutSeconds")
IDLE_TIMEOUT_SECONDS(m_sName,"IdleTimeoutSeconds"),
ALLOW_DISABLED_PLAYER_INPUT(m_sName,"AllowDisabledPlayerInput")
{
LOG->Trace( "ScreenSelect::ScreenSelect()" );
}