working on mulitplayer
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@@ -168,7 +168,8 @@ try_element_again:
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if( asPossibleElementFilePaths.empty() )
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{
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#ifdef _DEBUG
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switch( MessageBox(NULL,"ThemeManager",ssprintf("The theme element %s/%s is missing.",sAssetCategory.GetString(),sFileName.GetString()), MB_ABORTRETRYIGNORE ) )
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CString sMessage = ssprintf("The theme element %s/%s is missing.",sAssetCategory.GetString(),sFileName.GetString());
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switch( MessageBox(NULL, sMessage, "ThemeManager", MB_ABORTRETRYIGNORE ) )
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{
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case IDRETRY:
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goto try_element_again;
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