fix backwards compressed/uncompressed screenshot flag
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@@ -1204,8 +1204,8 @@ bool HandleGlobalInputs( DeviceInput DeviceI, InputEventType type, GameInput Gam
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INPUTFILTER->IsBeingPressed( DeviceInput(DEVICE_KEYBOARD, SDLK_LMETA)))))
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INPUTFILTER->IsBeingPressed( DeviceInput(DEVICE_KEYBOARD, SDLK_LMETA)))))
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{
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{
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// If holding LShift save a BMP, else save a JPG
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// If holding LShift save a BMP, else save a JPG
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bool bSaveBmp = INPUTFILTER->IsBeingPressed( DeviceInput(DEVICE_KEYBOARD, SDLK_LSHIFT) );
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bool bSaveUncompressed = INPUTFILTER->IsBeingPressed( DeviceInput(DEVICE_KEYBOARD, SDLK_LSHIFT) );
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SaveScreenshot( "Screenshots/", bSaveBmp ? RageDisplay::bmp : RageDisplay::jpg );
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SaveScreenshot( "Screenshots/", bSaveUncompressed );
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return true; // handled
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return true; // handled
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}
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}
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