fix backwards compressed/uncompressed screenshot flag

This commit is contained in:
Chris Danford
2004-02-13 07:46:45 +00:00
parent bf36e8b561
commit ca76fb28e9
+2 -2
View File
@@ -1204,8 +1204,8 @@ bool HandleGlobalInputs( DeviceInput DeviceI, InputEventType type, GameInput Gam
INPUTFILTER->IsBeingPressed( DeviceInput(DEVICE_KEYBOARD, SDLK_LMETA)))))
{
// If holding LShift save a BMP, else save a JPG
bool bSaveBmp = INPUTFILTER->IsBeingPressed( DeviceInput(DEVICE_KEYBOARD, SDLK_LSHIFT) );
SaveScreenshot( "Screenshots/", bSaveBmp ? RageDisplay::bmp : RageDisplay::jpg );
bool bSaveUncompressed = INPUTFILTER->IsBeingPressed( DeviceInput(DEVICE_KEYBOARD, SDLK_LSHIFT) );
SaveScreenshot( "Screenshots/", bSaveUncompressed );
return true; // handled
}