diff --git a/stepmania/src/RageInput.cpp b/stepmania/src/RageInput.cpp index 5bff68f4ff..a2a0ac0ef5 100644 --- a/stepmania/src/RageInput.cpp +++ b/stepmania/src/RageInput.cpp @@ -328,7 +328,10 @@ RageInput::RageInput() // Init keyboard // SDL_EnableKeyRepeat( 0, 0 ); - + /* If we use key events, we can do this to get Unicode values + * in the key struct, which (with a little more work) will make + * us work on international keyboards: */ + // SDL_EnableUNICODE( 1 ); // // Init joysticks