From ca15d586fab785556e74efce103bb188a3bcb556 Mon Sep 17 00:00:00 2001 From: Jason Felds Date: Mon, 29 Apr 2013 23:38:07 -0400 Subject: [PATCH] Explicitly use at instead of the indexer. libc++ requires this. --- src/PrefsManager.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/PrefsManager.cpp b/src/PrefsManager.cpp index 9ea55aa8f6..24c3a43c79 100644 --- a/src/PrefsManager.cpp +++ b/src/PrefsManager.cpp @@ -353,7 +353,7 @@ void PrefsManager::StoreGamePrefs() ASSERT( !m_sCurrentGame.Get().empty() ); // save off old values - GamePrefs &gp = m_mapGameNameToGamePrefs[m_sCurrentGame]; + GamePrefs &gp = m_mapGameNameToGamePrefs.at(m_sCurrentGame); gp.m_sAnnouncer = m_sAnnouncer; gp.m_sTheme = m_sTheme; gp.m_sDefaultModifiers = m_sDefaultModifiers;