Fix: Don't make force start crash other players.
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@@ -380,6 +380,8 @@ void ScreenNetSelectMusic::HandleScreenMessage( const ScreenMessage SM )
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switch (NSMAN->m_iSelectMode)
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{
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case 3:
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StartSelectedSong();
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case 2: //We need to do cmd 1 as well here
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if (haveSong)
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{
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