Fix: Don't make force start crash other players.

This commit is contained in:
Charles Lohr
2004-09-16 21:50:21 +00:00
parent abc84e9594
commit c9be7aafca
2 changed files with 3 additions and 0 deletions
+1
View File
@@ -256,6 +256,7 @@ NOTE: Server responces always add 128, thus a server responce for no operation
0: See if client has song
1: See if client has song, if so, scroll to song
2: See if client has song, if so, scroll to song, and play that song
3: Blindly start song
NT Song Title (As gotten by GetTranslitMainTitle)
NT Song Artist (As Gotten by GetTranslitArtist)
NT Song Subtitle (As gotten by GetTranslitSubTitle)
+2
View File
@@ -380,6 +380,8 @@ void ScreenNetSelectMusic::HandleScreenMessage( const ScreenMessage SM )
switch (NSMAN->m_iSelectMode)
{
case 3:
StartSelectedSong();
case 2: //We need to do cmd 1 as well here
if (haveSong)
{