FAIL_OFF means you can't fail.

This commit is contained in:
Glenn Maynard
2003-09-07 23:22:59 +00:00
parent f978565e3a
commit c9b618af95
+2 -1
View File
@@ -1092,7 +1092,6 @@ void ScreenGameplay::Update( float fDeltaTime )
}
break;
case SongOptions::FAIL_END_OF_SONG:
case SongOptions::FAIL_OFF:
// we still need to check for fail for scoring purposes
for ( pn=0; pn<NUM_PLAYERS; pn++ )
{
@@ -1104,6 +1103,8 @@ void ScreenGameplay::Update( float fDeltaTime )
}
}
break;
case SongOptions::FAIL_OFF:
break;
default:
ASSERT(0);
}