Cleanup.
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@@ -18,9 +18,7 @@
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#include "song.h"
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#include "song.h"
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#include "NoteDataWithScoring.h"
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#include "NoteDataWithScoring.h"
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ScoreKeeperNormal::ScoreKeeperNormal(
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ScoreKeeperNormal::ScoreKeeperNormal( PlayerState *pPlayerState, PlayerStageStats *pPlayerStageStats ):
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PlayerState* pPlayerState,
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PlayerStageStats* pPlayerStageStats ):
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ScoreKeeper(pPlayerState, pPlayerStageStats)
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ScoreKeeper(pPlayerState, pPlayerStageStats)
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{
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{
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}
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}
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@@ -1,7 +1,7 @@
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/* ScoreKeeperNormal - */
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/* ScoreKeeperNormal - */
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#ifndef ScoreKeeperNormal_H
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#ifndef SCORE_KEEPER_NORMAL_H
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#define ScoreKeeperNormal_H
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#define SCORE_KEEPER_NORMAL_H
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#include "ScoreKeeper.h"
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#include "ScoreKeeper.h"
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#include "Attack.h"
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#include "Attack.h"
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@@ -40,10 +40,7 @@ class ScoreKeeperNormal: public ScoreKeeper
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int m_ComboBonusFactor[NUM_TapNoteScore];
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int m_ComboBonusFactor[NUM_TapNoteScore];
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public:
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public:
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ScoreKeeperNormal(
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ScoreKeeperNormal( PlayerState *pPlayerState, PlayerStageStats *pPlayerStageStats );
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PlayerState* pPlayerState,
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PlayerStageStats* pPlayerStageStats );
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virtual ~ScoreKeeperNormal() { }
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void Load(
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void Load(
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const vector<Song*>& apSongs,
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const vector<Song*>& apSongs,
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