diff --git a/src/ScreenGameplaySyncMachine.cpp b/src/ScreenGameplaySyncMachine.cpp index 2ac318a5b1..008bb31585 100644 --- a/src/ScreenGameplaySyncMachine.cpp +++ b/src/ScreenGameplaySyncMachine.cpp @@ -35,6 +35,7 @@ void ScreenGameplaySyncMachine::Init() SongUtil::GetPlayableSteps( &m_Song, vpSteps ); ASSERT_M(vpSteps.size() > 0, "No playable steps for ScreenGameplaySyncMachine"); Steps *pSteps = vpSteps[0]; + // TODO: Either detect which player accessed this file, or FOREACH all of them. -Wolfman2000 GAMESTATE->m_pCurSteps[0].Set( pSteps ); GamePreferences::m_AutoPlay.Set( PC_HUMAN );