add lua bindings
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@@ -3,15 +3,13 @@
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#ifndef COURSE_ENTRY_DISPLAY_H
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#define COURSE_ENTRY_DISPLAY_H
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#include "ActorFrame.h"
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#include "BitmapText.h"
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#include "TextBanner.h"
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#include "ActorFrame.h"
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#include "Sprite.h"
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#include "GameConstantsAndTypes.h"
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class Course;
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class Song;
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class Steps;
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#include "PlayerNumber.h"
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struct TrailEntry;
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#include "ThemeMetric.h"
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class CourseEntryDisplay : public ActorFrame
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{
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@@ -29,6 +27,9 @@ private:
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BitmapText m_textFoot[NUM_PLAYERS];
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BitmapText m_textDifficultyNumber[NUM_PLAYERS];
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BitmapText m_textModifiers;
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ThemeMetric<bool> SEPARATE_COURSE_METERS;
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ThemeMetric<CString> TEXT_BANNER_TYPE;
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};
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#endif
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