add lua bindings

This commit is contained in:
Chris Danford
2005-07-29 22:59:11 +00:00
parent 5d35c1dc18
commit c9718db4b6
7 changed files with 87 additions and 8 deletions
+3 -3
View File
@@ -13,11 +13,11 @@
#include "Style.h"
#include "ActorUtil.h"
#define SEPARATE_COURSE_METERS THEME->GetMetricB(m_sName,"SeparateCourseMeters")
#define TEXT_BANNER_TYPE THEME->GetMetric (m_sName,"TextBannerType")
void CourseEntryDisplay::Load()
{
SEPARATE_COURSE_METERS .Load( "CourseEntryDisplay", "SeparateCourseMeters" );
TEXT_BANNER_TYPE .Load( "CourseEntryDisplay", "TextBannerType" );
m_sprFrame.SetName( "Bar" );
m_sprFrame.Load( THEME->GetPathG("CourseEntryDisplay","bar") );
SET_XY_AND_ON_COMMAND( &m_sprFrame );