Move *.ini.

This commit is contained in:
Glenn Maynard
2003-04-19 17:59:26 +00:00
parent e2ddd86f9f
commit c939d40ae5
3 changed files with 10 additions and 9 deletions
+4 -4
View File
@@ -124,7 +124,7 @@ PrefsManager::~PrefsManager()
void PrefsManager::ReadGlobalPrefsFromDisk( bool bSwitchToLastPlayedGame )
{
IniFile ini;
ini.SetPath( "StepMania.ini" );
ini.SetPath( "data/StepMania.ini" );
if( !ini.ReadFile() )
return; // could not read config file, load nothing
@@ -208,7 +208,7 @@ void PrefsManager::ReadGlobalPrefsFromDisk( bool bSwitchToLastPlayedGame )
void PrefsManager::SaveGlobalPrefsToDisk()
{
IniFile ini;
ini.SetPath( "StepMania.ini" );
ini.SetPath( "data/StepMania.ini" );
ini.SetValueB( "Options", "Windowed", m_bWindowed );
ini.SetValueI( "Options", "DisplayWidth", m_iDisplayWidth );
@@ -295,7 +295,7 @@ void PrefsManager::ReadGamePrefsFromDisk()
CString sGameName = GAMESTATE->GetCurrentGameDef()->m_szName;
IniFile ini;
ini.SetPath( "GamePrefs.ini" );
ini.SetPath( "data/GamePrefs.ini" );
ini.ReadFile(); // it's OK if this fails
CString sAnnouncer = sGameName, sTheme = sGameName, sNoteSkin = sGameName;
@@ -324,7 +324,7 @@ void PrefsManager::SaveGamePrefsToDisk()
CString sGameName = GAMESTATE->GetCurrentGameDef()->m_szName;
IniFile ini;
ini.SetPath( "GamePrefs.ini" );
ini.SetPath( "data/GamePrefs.ini" );
ini.ReadFile(); // it's OK if this fails
ini.SetValue( sGameName, "Announcer", ANNOUNCER->GetCurAnnouncerName() );