add a strum window: After pressing the strum button, the player has some time to hit matching frets before being scored TNS_None

This commit is contained in:
Chris Danford
2007-01-17 12:02:56 +00:00
parent 56ca4a5a18
commit c928ad75fa
4 changed files with 148 additions and 71 deletions
+3
View File
@@ -38,6 +38,9 @@ void PlayerState::Reset()
for( int i=0; i<NUM_INVENTORY_SLOTS; i++ )
m_Inventory[i].MakeBlank();
m_fLastStrumMusicSeconds = -1;
ClearHopoState();
}
void PlayerState::Update( float fDelta )