Don't play "On" automatically for non-generic BGAnimations; play it
explicitly, like we do with all other objects.
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@@ -43,6 +43,7 @@ ScreenTextEntry::ScreenTextEntry( CString sClassName, CString sQuestion, CString
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m_bCancelled = false;
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m_Background.LoadFromAniDir( THEME->GetPathToB("ScreenPrompt background") );
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m_Background.PlayCommand( "On" );
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this->AddChild( &m_Background );
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m_textQuestion.LoadFromFont( THEME->GetPathToF("Common normal") );
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