Don't play "On" automatically for non-generic BGAnimations; play it

explicitly, like we do with all other objects.
This commit is contained in:
Glenn Maynard
2005-01-15 19:21:09 +00:00
parent dc7fcbc776
commit c9091a1214
14 changed files with 17 additions and 5 deletions
+1
View File
@@ -41,6 +41,7 @@ ScreenMiniMenu::ScreenMiniMenu( Menu* pDef, ScreenMessage SM_SendOnOK, ScreenMes
m_Background.LoadFromAniDir( THEME->GetPathToB("ScreenMiniMenu background") );
m_Background.PlayCommand("On");
this->AddChild( &m_Background );
float fHeightOfAll = min( SCREEN_HEIGHT-80, (m_Def.rows.size()-1)*SPACING_Y );