simplify
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@@ -64,6 +64,9 @@ void PlayerAI::InitFromDisk()
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TapNoteScore PlayerAI::GetTapNoteScore( const PlayerState* pPlayerState )
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{
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if( pPlayerState->m_PlayerController == PC_AUTOPLAY )
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return TNS_MARVELOUS;
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int iCpuSkill = pPlayerState->m_iCpuSkill;
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/* If we're in battle mode, reduce the skill based on the number of modifier attacks
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