Split ModelView matrix stack into View and World stacks.

Add "hallway" and "distant" mods.
This commit is contained in:
Chris Danford
2003-09-21 02:36:28 +00:00
parent c93b1592c2
commit c8f7c02036
13 changed files with 205 additions and 127 deletions
+3 -2
View File
@@ -262,14 +262,15 @@ ScreenSelectMusic::~ScreenSelectMusic()
void ScreenSelectMusic::DrawPrimitives()
{
DISPLAY->LoadMenuPerspective(FOV);
DISPLAY->CameraPushMatrix();
DISPLAY->LoadMenuPerspective(FOV, CENTER_X, CENTER_Y);
m_Menu.DrawBottomLayer();
Screen::DrawPrimitives();
m_Menu.DrawTopLayer();
m_sprOptionsMessage.Draw();
DISPLAY->LoadMenuPerspective(0);
DISPLAY->CameraPopMatrix();
}
void ScreenSelectMusic::TweenSongPartsOnScreen( bool Initial )