add tip to MeterDisplay
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@@ -20,7 +20,7 @@ class MeterDisplay : public ActorFrame
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{
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public:
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MeterDisplay();
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void Load( CString sStreamPath, float fStreamWidth );
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void Load( CString sStreamPath, float fStreamWidth, CString sTipPath = "" );
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void SetPercent( float fPercent );
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@@ -28,6 +28,7 @@ private:
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float m_fStreamWidth;
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float m_fPercent;
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Sprite m_sprStream;
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Sprite m_sprTip;
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};
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#endif
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