add m_iSoundResampleQuality
This commit is contained in:
@@ -23,6 +23,7 @@
|
|||||||
#include "ThemeManager.h"
|
#include "ThemeManager.h"
|
||||||
#include "GameConstantsAndTypes.h"
|
#include "GameConstantsAndTypes.h"
|
||||||
#include "arch/arch.h" /* for default driver specs */
|
#include "arch/arch.h" /* for default driver specs */
|
||||||
|
#include "RageSoundReader_Resample.h" /* for ResampleQuality */
|
||||||
|
|
||||||
#define STEPMANIA_INI_PATH BASE_PATH "Data" SLASH "StepMania.ini"
|
#define STEPMANIA_INI_PATH BASE_PATH "Data" SLASH "StepMania.ini"
|
||||||
#define GAMEPREFS_INI_PATH BASE_PATH "Data" SLASH "GamePrefs.ini"
|
#define GAMEPREFS_INI_PATH BASE_PATH "Data" SLASH "GamePrefs.ini"
|
||||||
@@ -158,6 +159,7 @@ PrefsManager::PrefsManager()
|
|||||||
/* This is experimental: let's see if preloading helps people's skipping.
|
/* This is experimental: let's see if preloading helps people's skipping.
|
||||||
* If it doesn't do anything useful, it'll be removed. */
|
* If it doesn't do anything useful, it'll be removed. */
|
||||||
m_bSoundPreloadAll = false;
|
m_bSoundPreloadAll = false;
|
||||||
|
m_iSoundResampleQuality = RageSoundReader_Resample::RESAMP_NORMAL;
|
||||||
|
|
||||||
m_bAllowUnacceleratedRenderer = false;
|
m_bAllowUnacceleratedRenderer = false;
|
||||||
m_bThreadedInput = true;
|
m_bThreadedInput = true;
|
||||||
@@ -230,6 +232,7 @@ void PrefsManager::ReadGlobalPrefsFromDisk( bool bSwitchToLastPlayedGame )
|
|||||||
ini.GetValueI( "Options", "MarvelousTiming", (int&)m_iMarvelousTiming );
|
ini.GetValueI( "Options", "MarvelousTiming", (int&)m_iMarvelousTiming );
|
||||||
ini.GetValueF( "Options", "SoundVolume", m_fSoundVolume );
|
ini.GetValueF( "Options", "SoundVolume", m_fSoundVolume );
|
||||||
ini.GetValueB( "Options", "SoundPreloadAll", m_bSoundPreloadAll );
|
ini.GetValueB( "Options", "SoundPreloadAll", m_bSoundPreloadAll );
|
||||||
|
ini.GetValueI( "Options", "SoundResampleQuality", m_iSoundResampleQuality );
|
||||||
ini.GetValueI( "Options", "CoinMode", m_iCoinMode );
|
ini.GetValueI( "Options", "CoinMode", m_iCoinMode );
|
||||||
ini.GetValueI( "Options", "CoinsPerCredit", m_iCoinsPerCredit );
|
ini.GetValueI( "Options", "CoinsPerCredit", m_iCoinsPerCredit );
|
||||||
ini.GetValueB( "Options", "JointPremium", m_bJointPremium );
|
ini.GetValueB( "Options", "JointPremium", m_bJointPremium );
|
||||||
@@ -352,6 +355,7 @@ void PrefsManager::SaveGlobalPrefsToDisk()
|
|||||||
ini.SetValueB( "Options", "EasterEggs", m_bEasterEggs );
|
ini.SetValueB( "Options", "EasterEggs", m_bEasterEggs );
|
||||||
ini.SetValueI( "Options", "MarvelousTiming", m_iMarvelousTiming );
|
ini.SetValueI( "Options", "MarvelousTiming", m_iMarvelousTiming );
|
||||||
ini.SetValueB( "Options", "SoundPreloadAll", m_bSoundPreloadAll );
|
ini.SetValueB( "Options", "SoundPreloadAll", m_bSoundPreloadAll );
|
||||||
|
ini.SetValueI( "Options", "SoundResampleQuality", m_iSoundResampleQuality );
|
||||||
ini.SetValueI( "Options", "CoinMode", m_iCoinMode );
|
ini.SetValueI( "Options", "CoinMode", m_iCoinMode );
|
||||||
ini.SetValueI( "Options", "CoinsPerCredit", m_iCoinsPerCredit );
|
ini.SetValueI( "Options", "CoinsPerCredit", m_iCoinsPerCredit );
|
||||||
ini.SetValueB( "Options", "JointPremium", m_bJointPremium );
|
ini.SetValueB( "Options", "JointPremium", m_bJointPremium );
|
||||||
|
|||||||
@@ -124,6 +124,7 @@ public:
|
|||||||
CString m_sMovieDrivers;
|
CString m_sMovieDrivers;
|
||||||
float m_fSoundVolume;
|
float m_fSoundVolume;
|
||||||
bool m_bSoundPreloadAll;
|
bool m_bSoundPreloadAll;
|
||||||
|
int m_iSoundResampleQuality;
|
||||||
bool m_bAllowUnacceleratedRenderer;
|
bool m_bAllowUnacceleratedRenderer;
|
||||||
bool m_bThreadedInput;
|
bool m_bThreadedInput;
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user