diff --git a/stepmania/src/ScreenMapControllers.cpp b/stepmania/src/ScreenMapControllers.cpp index 2af56c5aa1..1e24277782 100644 --- a/stepmania/src/ScreenMapControllers.cpp +++ b/stepmania/src/ScreenMapControllers.cpp @@ -11,9 +11,6 @@ #include "ScreenDimensions.h" #include "Command.h" #include "InputEventPlus.h" -#if defined(XBOX) -#include "HelpDisplay.h" //We still need this for Xbox controller mapping. -#endif static const ThemeMetric EVEN_LINE_IN ("ScreenMapControllers","EvenLineIn"); static const ThemeMetric EVEN_LINE_OUT ("ScreenMapControllers","EvenLineOut"); @@ -80,11 +77,9 @@ void ScreenMapControllers::Init() m_Line[b].RunCommands( (b%2)? ODD_LINE_IN : EVEN_LINE_IN ); } + m_textError.SetName( "Error" ); m_textError.LoadFromFont( THEME->GetPathF("Common","normal") ); - m_textError.SetText( "" ); - m_textError.SetXY( SCREEN_CENTER_X, SCREEN_CENTER_Y ); - m_textError.SetDiffuse( RageColor(0,1,0,0) ); - m_textError.SetZoom( 0.8f ); + SET_XY_AND_ON_COMMAND( m_textError ); this->AddChild( &m_textError );