many bug fixes.

This commit is contained in:
Chris Danford
2002-02-09 18:53:47 +00:00
parent 89ae7ed30c
commit c880afb8db
6 changed files with 45 additions and 14 deletions
+27 -7
View File
@@ -251,18 +251,23 @@ MusicWheel::MusicWheel()
m_fPositionOffsetFromSelection = 0;
// find the previously selected song (if any), and select it
// build all of the wheel item datas
for( int so=0; so<NUM_SORT_ORDERS; so++ )
BuildWheelItemDatas( m_WheelItemDatas[so], SongSortOrder(so) );
// find the previously selected song (if any)
for( i=0; i<GetCurWheelItemDatas().GetSize(); i++ )
{
if( GetCurWheelItemDatas()[i].m_pSong != NULL
&& GetCurWheelItemDatas()[i].m_pSong == GAMEINFO->m_pCurSong )
m_iSelection = i;
{
m_iSelection = i; // select it
m_sExpandedSectionName = GetCurWheelItemDatas()[m_iSelection].m_sSectionName; // make its group the currently expanded group
}
}
for( int so=0; so<NUM_SORT_ORDERS; so++ )
BuildWheelItemDatas( m_WheelItemDatas[so], SongSortOrder(so) );
// rebuild the WheelItems that appear on screen
RebuildWheelItemDisplays();
}
@@ -279,8 +284,20 @@ void MusicWheel::BuildWheelItemDatas( CArray<WheelItemData, WheelItemData&> &arr
// Make an array of Song*, then sort them
///////////////////////////////////
CArray<Song*, Song*&> arraySongs;
arraySongs.Copy( GAMEINFO->m_pSongs );
// copy only song that have at least one Steps for the current GameMode
for( int i=0; i<GAMEINFO->m_pSongs.GetSize(); i++ )
{
Song* pSong = GAMEINFO->m_pSongs[i];
CArray<Steps*, Steps*> arraySteps;
pSong->GetStepsThatMatchGameMode( GAMEINFO->m_GameMode, arraySteps );
if( arraySteps.GetSize() > 0 )
arraySongs.Add( pSong );
}
// sort the songs
switch( so )
{
@@ -765,4 +782,7 @@ void MusicWheel::TweenOffScreen()
m_sprSelectionBackground.SetTweenZoomY( 0 );
m_sprSelectionOverlay.BeginTweening( FADE_TIME );
m_sprSelectionOverlay.SetTweenZoomY( 0 );
m_MusicSortDisplay.BeginTweening( FADE_TIME, TWEEN_BIAS_END );
m_MusicSortDisplay.SetTweenXY( SORT_ICON_OFF_SCREEN_X, SORT_ICON_OFF_SCREEN_Y );
}