move more stuff to NoteDataUtil
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@@ -146,12 +146,12 @@ void Player::Load( PlayerNumber pn, NoteData* pNoteData, LifeMeter* pLM, ScoreDi
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m_pScore->Init( pn );
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if( !GAMESTATE->m_PlayerOptions[pn].m_bHoldNotes )
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this->RemoveHoldNotes();
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NoteDataUtil::RemoveHoldNotes(*this);
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this->Turn( GAMESTATE->m_PlayerOptions[pn].m_TurnType );
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NoteDataUtil::Turn( *this, GAMESTATE->m_PlayerOptions[pn].m_TurnType );
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if( GAMESTATE->m_PlayerOptions[pn].m_bLittle )
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this->MakeLittle();
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NoteDataUtil::MakeLittle(*this);
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int iPixelsToDrawBefore = 96;
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int iPixelsToDrawAfter = 384;
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