remove m_Background; use underlay
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@@ -34,12 +34,6 @@ void ScreenMiniMenu::Init( const MenuDef* pDef, ScreenMessage SM_SendOnOK, Scree
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{
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ScreenOptions::Init();
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m_Background.Load( THEME->GetPathB(m_sName,"background") );
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m_Background->SetDrawOrder( DRAW_ORDER_BEFORE_EVERYTHING );
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this->AddChild( m_Background );
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this->SortByDrawOrder();
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m_SMSendOnOK = SM_SendOnOK;
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m_SMSendOnCancel = SM_SendOnCancel;
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m_vMenuRows = pDef->rows;
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@@ -83,13 +77,6 @@ void ScreenMiniMenu::Init( const MenuDef* pDef, ScreenMessage SM_SendOnOK, Scree
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ScreenOptions::InitMenu( vDefs, vHands );
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}
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void ScreenMiniMenu::BeginScreen()
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{
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ScreenOptions::BeginScreen();
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m_Background->PlayCommand( "On" );
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}
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void ScreenMiniMenu::OnChange( PlayerNumber pn )
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{
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ScreenOptions::OnChange( pn );
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