diff --git a/stepmania/src/ScreenEvaluation.cpp b/stepmania/src/ScreenEvaluation.cpp index 632350cf9c..e552ad0038 100644 --- a/stepmania/src/ScreenEvaluation.cpp +++ b/stepmania/src/ScreenEvaluation.cpp @@ -956,19 +956,6 @@ void ScreenEvaluation::EndScreen() FOREACH_PlayerNumber( p ) m_Grades[p].SettleImmediately(); - if( !GAMESTATE->IsEventMode() ) - { - if( !SUMMARY && !GAMESTATE->IsCourseMode() ) - { - if( !m_bTryExtraStage && (GAMESTATE->IsFinalStage() || GAMESTATE->IsExtraStage() || GAMESTATE->IsExtraStage2()) ) - { - /* Tween the screen out, but leave the MenuElements where they are. - * Play the "swoosh" sound manually (would normally be played by the ME - * tween out). */ - TweenOursOffScreen(); - } - } - } StartTransitioningScreen( SM_GoToNextScreen ); }