remove GrabInputFocus and ReleaseInputFocus
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@@ -72,11 +72,6 @@ public:
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CString GetCurrentSystemMessage() const { return m_sSystemMessage; }
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/* Overlay screens can grab input focus. Only one screen may grab at a time;
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* if another screen has already taken focus, this returns false. */
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bool GrabInputFocus( const Screen *pScreen );
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void ReleaseInputFocus( const Screen *pScreen );
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Screen *GetTopScreen();
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/* Return true if the given screen is in the main screen stack, but not the bottommost
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