diff --git a/stepmania/src/ScreenSelect.cpp b/stepmania/src/ScreenSelect.cpp index ead4c7658b..40ce72871b 100644 --- a/stepmania/src/ScreenSelect.cpp +++ b/stepmania/src/ScreenSelect.cpp @@ -83,16 +83,12 @@ void ScreenSelect::Update( float fDelta ) SOUND->PlayOnceFromAnnouncer( m_sName+" IdleComment" ); m_timerIdleComment.GetDeltaTime(); } - // don't time out on this screen is coin mode is pay. - // If we're here, then there's a credit in the machine. - if( GAMESTATE->GetCoinMode() != CoinMode_Pay ) + + if( IDLE_TIMEOUT_SECONDS > 0 && m_timerIdleTimeout.PeekDeltaTime() >= IDLE_TIMEOUT_SECONDS ) { - if( IDLE_TIMEOUT_SECONDS > 0 && m_timerIdleTimeout.PeekDeltaTime() >= IDLE_TIMEOUT_SECONDS ) - { - SCREENMAN->SetNewScreen( IDLE_TIMEOUT_SCREEN ); - m_timerIdleTimeout.GetDeltaTime(); - return; - } + SCREENMAN->SetNewScreen( IDLE_TIMEOUT_SCREEN ); + m_timerIdleTimeout.GetDeltaTime(); + return; } }