MenuInput -> MenuButton

This commit is contained in:
Glenn Maynard
2006-09-14 20:52:34 +00:00
parent dd2f259a2f
commit c7dfb9f2ec
13 changed files with 22 additions and 22 deletions
+2 -2
View File
@@ -1264,7 +1264,7 @@ bool HandleGlobalInputs( const InputEventPlus &input )
if( input.type != IET_FIRST_PRESS )
return false;
switch( input.MenuI.button )
switch( input.MenuI )
{
case MENU_BUTTON_OPERATOR:
@@ -1446,7 +1446,7 @@ void HandleInputEvents(float fDeltaTime)
CodeDetector::EnteredCode(input.GameI.controller,CODE_BACK_IN_EVENT_MODE) )
{
input.pn = PLAYER_1;
input.MenuI.button = MENU_BUTTON_BACK;
input.MenuI = MENU_BUTTON_BACK;
}
SCREENMAN->Input( input );