MenuInput -> MenuButton
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@@ -61,7 +61,7 @@ void ScreenCenterImage::Input( const InputEventPlus &input )
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return;
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}
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switch( input.MenuI.button )
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switch( input.MenuI )
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{
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case MENU_BUTTON_START:
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SCREENMAN->PlayStartSound();
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@@ -80,7 +80,7 @@ void ScreenCenterImage::Input( const InputEventPlus &input )
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bool bIncrease = false;
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Axis axis = NUM_AXES;
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switch( input.MenuI.button )
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switch( input.MenuI )
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{
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case MENU_BUTTON_UP: axis = AXIS_TRANS_Y; bIncrease = false; break;
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case MENU_BUTTON_DOWN: axis = AXIS_TRANS_Y; bIncrease = true; break;
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