MenuInput -> MenuButton
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@@ -191,7 +191,7 @@ void Screen::Input( const InputEventPlus &input )
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}
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// default input handler used by most menus
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switch( input.MenuI.button )
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switch( input.MenuI )
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{
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case MENU_BUTTON_UP: this->MenuUp ( input ); return;
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case MENU_BUTTON_DOWN: this->MenuDown ( input ); return;
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